A world in a browser tab

An MMO that starts the moment you click

Sunderkeep is a fantasy online RPG in the spirit of the classics. Pick a class, quest your way from the Ashwood to a broken citadel above the clouds, run dungeons with friends, learn raid bosses one wipe at a time, and spend the quiet evenings fishing, crafting and filling your collections.

It runs right in your browser on a computer or a phone. No launcher, no download, no waiting.

  • 5classes
  • 7zones
  • 4dungeons
  • 9raid bosses
  • 30Trials
  • 450achievements

The Wilds

Seven zones, levels 1 to 20

Every zone has its own village, its own people, its own quests and a rare elite or two who do not like visitors.

Pinewatch, the Wardens' village in the Ashwood

Levels 1 to 4

Ashwood Forest

Grey pines, old dens and the Duskfang packs that hunt them. The Wardens of Pinewatch need a hand, and the Ashwood Alpha is roaming again.

Dustwatch, a sandstone town in Sunscar Canyon

Levels 4 to 7

Sunscar Canyon

Red cliffs, bleached bones and a dead army that never stopped marching. Rest in Dustwatch, then go and ask the Dust Choirmaster to keep it down.

Cinderhold, the forge town of Emberpeak, by a river of lava

Levels 7 to 10

Emberpeak

Black rock, falling ash and rivers of fire under the mountain. Cinderhold works the Ashfall Forge, and you can fish the Cinder Mere if your rod can take the heat.

Hearthmere, a snowy village of log halls in Hoarfell

Levels 10 to 13

Hoarfell

Ice cliffs, black tarns and the clans of the high snow. Warm up in Hearthmere, cut a hole in the frozen Stillmere, and keep an eye out for Grimsnow.

Lanternwatch, a village on stilts over the black water of Mournfen

Levels 13 to 16

Mournfen

Black water, drowned woods and a tower where the dead are taught to walk. The lamps of Lanternwatch are the only friendly light for miles.

Saltcove, a pirate town on stilts on the beach of Tidewild

Levels 16 to 18

Tidewild

Jungle, surf and a pirate town on stilts. Panthers stalk the Thicket, apes rule the Heart, and somewhere on this coast Captain Saltbones buried his hoard.

Pilgrim's Haven, a domed temple in the ruins of Crownfall

Levels 18 to 20

Crownfall

A broken citadel above the clouds, and a court that never stopped keeping it. The Crownless King still waits on the Throne Terrace.

Choose your champion

Five classes, fifteen ways to play

Each class has three talent trees, its own resource and its own craft. Mix trees for a hybrid, or go deep for the big talents at the bottom.

A warrior in full plate with sword and shield

Champion of Steel

Warrior

Plate, steel and fury. Thrives in the thick of it, where every blow given or taken fuels the rage.

Resource
Fury
Craft
Blacksmithing

Abilities

  • Strike
  • Earthshatter
  • Bullrush

Talent trees

  • Warlord
  • Bulwark
  • Berserker

Dungeons and raids

Bring four friends. Bring a healer.

Dungeons are for a party of five, with companions to fill any empty spot. Raid bosses have mechanics you learn together: spread, stack, turn it away, and do not move when the hymn ends.

Dungeons

Level 5

Webspinner Hollow

Beat Marrowjaw in the ossuary, then face the Webspinner Matriarch in her nest.

Level 10

Bleakbarrow Crypt

The dead of the old barrow will not stay down. Break the Bone Colossus and end the Archlich Sorvane.

Level 15

The Drowned Fane

The sea took the old temple and something came in with the tide. Face Oszra, the Brine Mother.

Level 20

Gearhollow Foundry

The foundry never stopped, and its machines guard it still. Shut down the Grand Engine.

Raids

Level 8

Cinderheart

The forge's living heart. Spread when marked, share the Molten Core, break Eruption.

Level 13

The Hollow Hierophant

When its Requiem ends, whoever moves is struck down.

Level 18, three bosses

The Riven Vault

Vorthax the Lodestar pushes heroes apart and pulls them together. Kaldrak the Sunderer broke the floor into three. The Riven King commands everything the vault knows.

Level 20, four bosses

The Umbral Orrery

The Gnomon judges each realm in turn, Vaelith sends your past walking after you, Solarch and Lunarch drag the moon across the sun, and Oblivar calls the eclipse home.

Every raid boss has a legendary to find. There are nine, one for each.

Between the fights

A life outside the dungeon

Some nights you raid. Some nights you sit on a frozen lake waiting for a legendary fish. Both count.

Ice fishing holes on the frozen Stillmere in Hoarfell
Ice fishing on the Stillmere, Hoarfell
  • Professions

    Each class has its own craft: Blacksmithing, Leatherworking, Tailoring, Scribing or Alchemy. Everyone cooks. Mine ore, pick herbs and skin what you hunt.

  • Fishing

    Five rods, from a simple stick to a Starglass Rod for the Starwells. Fish lakes, lava and ice. Some fish are legendary, and they know it.

  • Treasure maps

    A hand-drawn map and an X. Find the place by its landmarks, stand on the spot and dig. Some maps come torn in half.

  • Collections

    48 pets, 21 mounts, 66 titles, a card album with foils, a Curio Cabinet of strange finds and a Toy Box full of nonsense.

  • Achievements

    450 of them, from your first quest to clearing the Orrery. Many come with a title.

  • Mounts

    Learn to ride at level 10. Earn a Dire Wolf, a Riven Drake or a Golden Gryphon the hard way.

Better together

Meet them at Sunderkeep

The castle is the heart of it all: your stash, the mail, the stables, the auction house and the crowd. Then out into the zones with whoever you meet.

  • Parties

    Group up to five, quest together and share the kills. /invite works just like you think it does.

  • Guilds

    Start one, recruit, promote officers, set the message of the day and talk in guild chat.

  • The Notice Board

    Pin a Looking for Group notice with the roles you need, or find a guild that fits how you like to play.

  • The Arena

    Team fights in 2v2, 3v3 and 5v5 across three maps. Duel anyone in the zone with /duel.

  • Trade and the auction house

    Swap gear face to face or list your crafts for the whole world to buy.

  • Chat

    Say, yell, whisper, party, guild and world chat, with the slash commands you already know.

All year round

Seasonal events

The calendar brings fairs and festivals to the castle, each with its own currency, rewards and a title to take home.

  • Harvest Fair

    Earn Fair Ribbons. Title: Name the Harvester

  • Night of Lanterns

    Earn Lantern Sweets. Title: Name the Lantern Bearer

  • Winterfeast

    Earn Frost Stars. Title: Name the Merry

  • Blossom Fair

    Earn Heart Tokens. Title: Name the Sweetheart

  • Midsummer Fires

    Earn Midsummer Embers. Title: Name the Flamekeeper

  • Pirates' Week

    Earn Doubloons. Title: Captain Name

At a glance

What you get

  • Plays in any modern browser, on a computer or a phone
  • Keyboard and mouse, or the new touch controls
  • Free to play, no download
  • 30 Trials, 4 dungeons and 9 raid bosses
  • Gear sets, runes and legendaries to chase
  • Quests, rare elites and hidden treasure in every zone
  • Parties, guilds, the Arena and the auction house
  • Each character is its own adventure, with its own bags and gold

Questions

Before you set out

Is it free?

Yes. Sunderkeep is free to play in your browser.

Do I need to download anything?

No. Open play.sunderkeep.com and you are in. It works in any up-to-date Chrome, Edge, Firefox or Safari.

Does it work on phones?

Yes. Sunderkeep has touch controls, so you can play on a phone or a tablet. A bigger screen is still the comfiest way to raid.

Do I need an account?

No. Choose Play offline and your characters are saved in your browser. Sign in when you want to save to the cloud, keep your heroes across devices and play online with others.

Can I play with friends?

Yes. Sign in, invite them to your party and head out together. Dungeons and raids take a full group, and companions fill any spot your friends leave open.

Where can I read up on everything?

The Sunderkeep wiki has every class, zone, boss, recipe and item.

The keep is open

Your first quest is one click away.

Play now Free in your browser. No download.